Nintendo Co., Ltd. is a Japanese entertainment company headquartered in Kyoto, known for developing and publishing video games and dedicated gaming hardware, while expanding its intellectual property across digital, visual and other entertainment businesses.
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Fusajiro Yamauchi began manufacturing and selling Hanafuda playing cards in Kyoto, establishing the business that would eventually become Nintendo Co., Ltd. The company began its history in traditional Japanese playing-card manufacturing before expanding into other forms of entertainment.
Fusajiro YamauchiNintendo expanded beyond Hanafuda by beginning production of Western-style playing cards, broadening the company's playing-card business in Japan.
Marufuku Co., Ltd. was established in November 1947, taking over the manufacturing and sale of playing cards and karuta products. This corporate entity became the predecessor of the modern Nintendo Co., Ltd.
Marufuku Co., Ltd. changed its corporate name to Nintendo Playing Card Co., Ltd., reflecting its focus on playing-card manufacturing and sales.
Nintendo became the first company in Japan to successfully mass-produce plastic playing cards, marking an important manufacturing development for the business.
Nintendo began selling playing cards featuring Disney characters, opening a new market for children's playing cards in Japan and demonstrating an early move toward character-based entertainment.
Nintendo's story begins in Kyoto in 1889 with Hanafuda playing cards and continues through more than a century of transformation across toys, electronic entertainment, video games and global entertainment IP.
Fusajiro Yamauchi began manufacturing and selling Hanafuda playing cards in Kyoto, establishing the business that would eventually become Nintendo Co., Ltd. The company began its history in traditional Japanese playing-card manufacturing before expanding into other forms of entertainment.
Fusajiro YamauchiNintendo expanded beyond Hanafuda by beginning production of Western-style playing cards, broadening the company's playing-card business in Japan.
Marufuku Co., Ltd. was established in November 1947, taking over the manufacturing and sale of playing cards and karuta products. This corporate entity became the predecessor of the modern Nintendo Co., Ltd.
Marufuku Co., Ltd. changed its corporate name to Nintendo Playing Card Co., Ltd., reflecting its focus on playing-card manufacturing and sales.
Nintendo became the first company in Japan to successfully mass-produce plastic playing cards, marking an important manufacturing development for the business.
Nintendo began selling playing cards featuring Disney characters, opening a new market for children's playing cards in Japan and demonstrating an early move toward character-based entertainment.
The company changed its name to Nintendo Co., Ltd. and expanded beyond playing cards into the manufacture and sale of games and toys.
Nintendo introduced machinery to automate the production of Japanese playing cards by applying backing paper to cards, representing an important step in modernizing its manufacturing operations.
Nintendo developed the Laser Clay Shooting System for leisure facilities, extending the company's entertainment business into electronic and interactive experiences.
Nintendo launched its first home video-game machines, TV Game 15 and TV Game 6, marking the company's entry into home video-game hardware.
Nintendo developed and began selling arcade video-game machines, expanding its electronic entertainment business into arcade gaming.
Nintendo developed and began selling GAME & WATCH, introducing a portable electronic gaming product line that became an important part of the company's early handheld gaming history. In the same year, Nintendo established Nintendo of America Inc. in New York.
Nintendo developed and began selling the arcade game Donkey Kong, a major step in the company's development of character-driven video-game entertainment.
Nintendo launched the Family Computer, commonly known as the Famicom, in Japan. The company also established a manufacturing plant in Uji, Kyoto, which became the Uji Plant.
Nintendo began selling Super Mario Bros. for the Nintendo Entertainment System, establishing one of the company's most important game franchises.
Nintendo launched the Game Boy handheld video-game system, expanding its dedicated gaming hardware business into a new generation of portable gaming.
Nintendo launched the Super Famicom home video-game system in Japan, known internationally as the Super Nintendo Entertainment System. Nintendo also established Nintendo of Europe GmbH in Germany, now Nintendo of Europe SE.
Nintendo launched the Nintendo 64 home video-game system, introducing a new generation of Nintendo hardware and software.
Nintendo relocated its headquarters to 11-1 Hokotate-cho, Kamitoba, Minami-ku, Kyoto, Japan, the location of the company's current headquarters.
Nintendo launched the Game Boy Advance handheld system and Nintendo GameCube home console, continuing its development of dedicated gaming hardware across portable and home platforms.
Nintendo launched the Nintendo DS handheld video-game system, introducing a dual-screen hardware design and expanding Nintendo's handheld platform business.
Nintendo launched the Wii home video-game system, introducing motion-based interaction through the Wii Remote and expanding the company's approach to accessible gaming.
Nintendo launched the Nintendo 3DS handheld system, bringing stereoscopic 3D capabilities to Nintendo's handheld hardware line.
Nintendo launched the Wii U home video-game system, introducing the Wii U GamePad and a new approach to home-console gameplay.
Nintendo released Miitomo, its first smart-device application, beginning a broader expansion of Nintendo's characters and entertainment into mobile applications.
Nintendo launched Nintendo Switch on March 3, 2017. The system combined home-console and portable play, using detachable Joy-Con controllers and a dock for television play.
Nintendo began the Nintendo Switch Online service, adding online features and services for Nintendo Switch users.
Nintendo opened Nintendo TOKYO in Shibuya, Tokyo, its first official Nintendo flagship store in Japan.
SUPER NINTENDO WORLD opened at Universal Studios Japan, creating Nintendo's first theme-park area and expanding the company's entertainment presence beyond games and hardware.
Following the Tokyo Stock Exchange's market restructuring, Nintendo moved from the former First Section to the Prime Market on April 4, 2022.
The Super Mario Bros. Movie was released as the first animated movie produced in partnership with Nintendo, extending one of Nintendo's major entertainment properties into feature film.
Nintendo opened the Nintendo Museum in Uji, Kyoto, providing visitors with exhibits covering the company's history and its entertainment products, from its early Hanafuda cards through later gaming hardware and software.
Nintendo launched Nintendo Switch 2 as the successor to Nintendo Switch. The system introduced a larger display, magnetic Joy-Con 2 controllers, increased processing and graphics performance, and new features including GameChat.
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